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جدل الترجمة الصينية المبسطة لـ Silksong وردّ Team Cherry

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Hollow Knight: Silksong arrived with strong praise from critics and many players, yet its public reception on Steam soon became more complicated than the gameplay discussion alone would suggest. The issue was not combat, platforming, or the haunting world design that fans had waited years to explore. Instead, a wave of criticism focused on the game’s Simplified Chinese localization, which many Chinese players described as tonally jarring and poorly suited to the game’s atmosphere. The result was a visible drop toward a Mixed rating, with the localization debate becoming one of the most discussed aspects of the sequel’s early life. Team Cherry later acknowledged the problem, and the episode became a notable example of how deeply localization can shape a game’s reception. A Localization Problem, Not a Gameplay Problem The frustration among Simplified Chinese players was not rooted in Silksong’s mechanics or
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